
It's easy to play while inebriated because the moves are pretty much a direction and a button. Burst Limit falls under the category of "bright lights and shiny objects" for sure. To really get the most out of the game, play it with friends. I believe the "burst limit" refers to the amount of time you can spend playing the game in one sitting. After a few minutes of playing against the CPU I get bored and go do something else. If you don't have friends that can come play this, or you can't get on the Internet to play, you'll probably be disappointed with the game.

This is where you start to lose interest in the CPU VERY quickly.

Because each character has the same normal moves, and the same way to pull off specials and ultimates, if you've seen one you've pretty much seen 'em all. The characters more or less play the same, but some are faster and have more reach than the others (Krillin for example is lightning-fast, but Piccolo can hit from further away). The awesomeness of those would probably be offset by the fact that we would have had to play more singleplayer to get them.as I'll explain in just a second.
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We would have gotten the different Buu forms an d the Fusions, plus Adult Gohan. They probably could have fit the Buu saga as well (not like the Blu-Ray disc can't hold it :D), but due to the repetitive nature of the game it probably wouldn't have added much.
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The game progresses through the end of the Cell saga and through the movie featuring Broly. That being said, if you're focusing on the music while you should be avoiding that Instant Transmission Super Kamehameha coming at you, you're playing the wrong game.

Music is good and fits the theme of the game, but it's repetitive. Game runs really smooth, typical of the easy-to-process cell shading graphics. The cell shading looks really good on normal TVs, HDTVs, and 1080p-capable monitors alike.
